Grand Theft Auto, officially abbreviated to GTA, is a video game series created by game programmers David Jones and Mike Dailly[2] then later by brothers Dan and Sam Houser, and game designer Zachary Clarke. It is primarily developed by Rockstar North (formerly DMA Design) in the United Kingdom and published by Rockstar Games. The name of the series is derived from "grand theft auto", a term referring to motor vehicle theft. The series
has won multiple awards, and is named as one of the most universally acclaimed gaming franchises, with Grand Theft Auto III and IV considered as two of the most revolutionary and critically acclaimed video games of all time.[citation needed]
The series is set in fictional locales heavily modelled on American cities, while an expansion for the original was based in London. Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities, all consisting of action-adventure, driving, occasional role-playing, stealth, and racing elements. The subject of the games is usually a comedic satire of American culture, but the series has gained controversy for its adult nature and violent themes. The series focuses around many different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each game. The antagonists are commonly characters who have betrayed the protagonist or his organisation, or characters who have the most impact impeding the protagonist's progress.
Video game developer DMA Design began the series in 1997, and it currently has ten stand-alone games and four expansion packs. The third chronological title, Grand Theft Auto III, was widely acclaimed, as it brought the series to a 3D setting and more immersive experience, and is considered a landmark title that has subsequently influenced many other open world action games and led to the label "Grand Theft Auto clone" on similar games. Subsequent titles would follow and build upon the concept established in Grand Theft Auto III. Film and music veterans such as Michael Madsen, Ray Liotta, Burt Reynolds, Dennis Hopper, Danny Trejo, Gary Busey, Samuel L. Jackson, Chris Penn, James Woods, Joe Pantoliano, Debi Mazar, Jenna Jameson, Frank Vincent, Robert Loggia, Ricky Gervais, Andy Dick, Debbie Harry, Kyle MacLachlan, Phil Collins and Peter Fonda[3] have all voiced characters, and the series is critically acclaimed and commercially successful, having sold more than 125 million units, as of December 2012.[4] The fourth era of Grand Theft Auto included lesser known actors, such as Michael Hollick, Jason Zumwalt and Scott Hill.
Gameplay :
Each game in this series allows players to take on the role of a criminal or a wannabe in the big city, typically an individual who plans to rise through the ranks of organized crime through the course of the game. The player is given various missions by kingpins and major idols in the city underworld which must be completed to progress through the storyline. Assassinations and other violent crimes are featured regularly. Occasionally taxi driving, firefighting, street racing, bus driving, or learning to fly helicopters and fixed-wing aircraft are also involved.
In later titles, notably those released after Grand Theft Auto 2, the player is given a more developed storyline in which he is forced to overcome an unfortunate event (e.g., being betrayed and left for dead), which serves as motivation for the character to advance up the criminal ladder and ultimately leads to the triumph of the character by the end of the storyline. The Grand Theft Auto series belongs to a genre of free-roaming video games called sandbox games, and grants a large amount of freedom to the player. Traditional action games are structured as a single track series of levels with linear gameplay, but in GTA the player can determine the missions that he wants to undertake, and his relationships with various characters are changed based on these choices. Influenced by the earlier game Turbo Esprit,[5][6] the cities of the games can be roamed freely at any point in the game, and are examples of open world video game environments which offer accessible buildings with minor missions in addition to the main storyline. There are exceptions: missions follow a linear, overarching plot, and some city areas must be unlocked over the course of the game.
Grand Theft Auto III and subsequent games have more voice acting and radio stations, which simulate driving to music with disc jockeys, radio personalities, commercials, talk radio, pop music, and American culture.
The use of vehicles in an explorable urban environment provides a basic simulation of a working city, complete with pedestrians who generally obey traffic signals. Further details are used to flesh out an open-ended atmosphere that has been used in several other games, such as The Simpsons Hit & Run, which has less emphasis on crime or violence.
1) SYSTEM REQUIREMENTS
________________________
Grand Theft Auto: Vice City uses Microsoft DirectX 9.0.
Supported Operating Systems are:
Windows 98
Windows 98 Second Edition
Windows Millennium
Windows 2000 Professional (Workstation) plus Service Pack 3
Windows XP (Home and Professional) plus Service Pack 1
The following operating systems are NOT supported:
Windows 95 (any version)
Windows NT (any version)
Minimum Hardware Requirements
800 MHz Intel Pentium III or 800 MHz AMD Athlon
or 1.2GHz Intel Celeron or 1.2 GHz AMD Duron processor
128 MB of RAM
8 speed CD / DVD drive
915 MB of free hard disk space
(+ 635 MB if video card does NOT support DirectX Texture
Compression)
32 MB video card with DirectX 9.0 compatible drivers
("GeForce" or better)
Sound Card with DirectX 9.0 compatible drivers
Keyboard
Mouse
Recommended Hardware Requirements
Intel Pentium IV or AMD Athlon XP processor
256(+) MB of RAM
16 speed CD / DVD drive
1.55 GB of free hard disk space
(+ 635 MB if video card does NOT support DirectX Texture
Compression)
64(+) MB video card with DirectX 9.0 compatible drivers
("GeForce 3" / "Radeon 8500" or better with
DirectX Texture Compression support)
DirectX 9.0 compatible sound card with surround sound
Gamepad (USB or Joystick Port)
Keyboard
Mouse
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